Game Features

Block withdraw system on cargo containers

Similar to the one-click-to-make a block button on the assemblers. How about the same on cargo containers, just that you draw out the components needed for selected block.

 

This would really help when constructing larger ships using smaller supplier ships. Since finding the correct ammount of components for things like interior blocks or passages can sometimes be a pain.

Submitted by

Voting

12 votes

Game Features

UI Overhaul

We all know that Space Engineers has TONS of features. But who has ever commented on the beauty of the inventory screen? The UI needs a really big overhaul, and I think I know how to do it. It works like this: There are different UIs for every different setting. One for inside a cockpit, one for helmet, and one for when you take your helmet off. Cockpit: This view will display all the speed, ship health status, energy ...more »

Submitted by (@andrewdingcanada8)

Voting

7 votes

Website

Delete/mute ideas that have been implemented

This would be a site feature which would either remove or hide suggestions which have already been implemented. As it is right now, this site is clogged with year-old suggestions that have now been added, or taken care of in some way. It makes no sense to have it available to vote on if it is now dead, and makes finding other ideas a chore.

Submitted by

Voting

5 votes

Game Features

Encrypted Antennas

With the recent addition of add-ons to refineries and assemblers I'm thinking why stop there? My thought is that you could add a scrambler block to an antenna in order to, well, scramble the signal for unwanted people. They would still get a reading that there is something broadcasting, but they wont get a lock on the exact position. Only ones that will be unaffected by this would be yourself and faction members. If ...more »

Submitted by (@joranberserk)

Voting

4 votes

Game Features

Search bar in the assembly machine production interface

One small step in improving the game UI would be to have a search bar in the production interface, so you can search for an item by name in order to start assembling it. I have spent far too much of my in-game time fighting the user interface - searching for a conveyor tube or thruster in the production menu. Especially early on in a Survival game when everything is shaded red so you can't tell what any of the icons ...more »

Submitted by (@underseeg)

Voting

2 votes

Game Features

Clear (search) TextBox content on right click

Right click on a TextBox should clear it's content. The NEI item manager for minecraft does this and it is really convenient, if you used it for some time. A normal workflow might look like this: 1) search for "foo" 2) right click 3) search for "bar" Today at step 2) you either have erase each character individually or STRG+A. But you need to click the TextBox anyway. So the the (right) click could do what you'll ...more »

Submitted by

Voting

1 vote

Game Features

Better Mod Management for Players

Are you using mods? Then please read and leave the comment. With increasing number of good mods, I begin to feel lack some management possibilities for mods in world options. There are some features I personally miss the most: Create and save lists of mods - There are hundreds of 'must have' mods, but you usually need to pick just a few of them, when starting a new world. Example: You want to design a capital ship in ...more »

Submitted by (@kapral.denis)

Voting

1 vote