You know how its way to easy to grind other bases in multiplayer and is way to easy for a new player to deal damage to your base even with turrets? this block would be able to protect a small area around your base/ship at the cost of enormous amount of power but would prevent easy griefing, destroying, and ramming that currently happens in multiplayer. nothing but faction members+ allies would be able to enter and leave. ...more »
To fix some of the gravity issues, why not create a gravity plate item that can be applied to the face of a block (similar to interior lighting) and have the gravity effect pull directly perpendicular to the face of the plate? It would allow the ability to mix and match full gravity and zero G areas in the same ship/station. The effect could be limited in power (only 5 blocks high, for example) and be nullified when ...more »
One thing I and quite a lot of other people would like to see added is gravity generators for the small ships, have them be smaller than the large ship/station ones but be less powerful.
This would allow for small dropships to have people standing inside of them.
Gravity Generator's field of gravity is visible when editing how far the range is.
Simple the Sensor module allows us great control over how far the sensor goes, but with a gravity generator its always centered and not always great so simply put, i want to see the same settings
Inverted gravity field, or antigravity field generator block. You should be able to configure reach and strength of antigravity field. Despite the word "gravity" in it's name, it should interact not with the gravity, but with blocks and planet surfaces and generate pull against it. So, if mounted on the vehicle or ship facing "down", it can be usable for: 1) Slowing your ship's fall speed during landing maneuver (lowering ...more »