Game Features

Submitted by

Ship Decals System!

My idea revolves around a tool specifically for applying decals to ships, maybe some kind of paint spray gun? Although, liquids and gases would not work in space! The tool would add a decal to your ship starting from the bottom left block of the decal. Left clicking once would apply a holographic decal to the ship. This will allow players to check that it is big enough and fits how you want it to, etc. If you're in creative ...more »

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50 votes

Game Features

Submitted by

Multiplayer areas + warping/hyperspace

This is an alternative solution to the problem set out here, but it also provides other benefits as well. http://spaceengineerssurgestionbox.ideascale.com/a/dtd/Renewable-Recources/45617-26587 The problem in the above suggestion is that resources will eventually run out, and "renewable" ones wouldn't really be easy to implement (where physics is concerned). The idea of being able to warp/hyperjump/slipspace to other ...more »

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19 votes

Game Features

Submitted by (@dhr.mike)

Exspanded Factions

1. Rank System 2. More control over what objects what rank can use 3. ability to give other ranks the ability to promote some one else to X amount of rank? 4. Automatic weapons only ignore some ranks but not others? 5. option for some blocks, to automatically be transfered to some one else of the faction? 6. Hide Faction tag? In short, much more control over the faction and i know the Developers already have much more ...more »

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10 votes

Game Features

Submitted by

Spawn Enemy Ai

In games like Starmade, you can create a ship and save it, then spawn it as an enemy ship. Using a programmable Ai block, you can set your ships to attack enemy ships in range. So you can have a fleet a ships with this ai, then spawn a small fleet of enemy ships that you built and watch them fight. The pieces are there in Space Engineers, or are being developed. Like you can set who owns the ship already, just add like ...more »

Voting

10 votes