A flexible and stretchable conveyor tube would be nice, it would allow the connection of mobile units such as; welding arms on a piston/rotor system, small ships, or even the player to the main cargo hold. This would allow for the easy repair and creation of ships without having to go back and forth between the ship being built and the main cargo hold. This idea would also dovetail nicely with the magnetic rails idea ...more »
What it is: A block/system that you set up on your conveyor network that tells what item and how much goes to which assembler/refinery/etc. It could have a way of "tagging" items, setting priorities and grouping them so that having multiple refineries and assemblers will be less time consuming and more efficient. Why players need this: It will save us lots of time: you just fly in with a full inventory, drop everything ...more »
Pretty much this
Enough said, and yes i know u can already mod it in, but i do not think something as basic as this should be modded in the in the first place but should be part of the vanilla game
I am getting sick of looking for a specific cargo in one of the 20 other cargo and refineries and assemblers and whatever else that's on inventory page. Sure i can rename it and search, but it gets annoying when you do it 500 times in 30 min (dramatization). Inventory classification, rearranging, priority, FOLDERS, LIST VIEW, customization, Drag and Drop. plz I beg of you. Do this also for control panel. P.S. Game ...more »
Well i would love to see a merge block and connector type of combination so you can also connect up the conveyor system tru the merge block.
I would also love to see more sizes merge blocks aswell as the connector blocks.
Have you ever cringed seeing a entire engine pod being attached to a 1 block rotor? I have. This is ridiculous. Devs, it's really time to add those 3x3 or 5x5 rotors. These could be very thin, but have a large diameter. This way, the connections are much more solid. They will also be conveyor connected!
I have noticed there are 'ports' textures on either side of the cockpits, it would be nice if you could attach conveyors/tubes to those ports and use the cockpit itself as a "connect anywhere" conveyor block to the rest of the ship.
While building a large armored ship I noticed that after a while it gets really difficult to figure out where your conveyor lines run inside the hull. It would be nice to have some see-through mode where you can spot the entire conveyor-network through all other blocks. Sort of a two-layer rendering mechanism where you render the conveyors again with a cleared depth-buffer, once the normal scene has finished rendering. ...more »
Carrying all the components needed to make a refinery at once is impossible even if it were and you forget once piece and your cargo hold is at the other end of the ship you dread walking back to get it. But wait, what if this refinery was connected to the conveyor system and as you were welding it the items needed would get called from the system and brought to that refinery being built eliminating the need to run to ...more »
A hinge-like block with a conveyor connection at each end.
Think of it like being 2 block high, with a hinge in the middle (kind of accordian looking thing), that would allow the block to point straight up or 90 degrees to the side.