Game Features

hydraulic piston, control panel, switch

I want some kind of piston. First example, Minecraft. But! I want to be able to Choose the size of the piston(1 block long or 5 blocks) Combined with Rotors(or purpose swivels) So many possibilities will open up. Hangar doors, deployable landing gears, weapons, etc... Only problem would be control options. At the moment, the control options are not good enough. Would need some control feature. A placeable control panel ...more »

Submitted by (@wafflles)

Voting

76 votes

Game Features

Functionality of Beacon & Antenna

I'm new to Space Engineers and I'm loving it! I've noticed that the Beacon functionality is somewhat limited and that Antenna functionality is non-existent. This is how I think the settings for those systems should work, and the added functionality I think it would provide to the game. --- Beacon Settings --- - On/Off - Name - *Frequency (Slider and Manual Entry w/ button to randomly generate) Only antenna tuned to ...more »

Submitted by

Voting

27 votes

Game Features

Large Gyroscopes.

Like building stupidly large ships? Tired of filling room after room with gyroscopes? Well here is the solution! Very simple really, I propose a 3x3x3 gyroscope for larger ships. It would require more materials, but provide much more torque. So rather than needing 400 teeny gyros, you could make do with 10 or so of these. It's dead simple, easy to implement, and a great help to those of us who love building inordinately ...more »

Submitted by (@ac.101m4n)

Voting

27 votes

Game Features

Automatic container sorting

The ability to tag containers within a network to contain specific items or types of items automatically. At the moment sorting must be done manually, or through use of mods.

 

This functionality could also extend to refineries, allowing players to task individual refineries with the refinement of certain types of ore.

Submitted by (@ac.101m4n)

Voting

19 votes

Game Features

Maneuvering Thrusters For Pitch, roll & Yaw control

At the moment, the only way to control the roll, pitch or yaw of your ship is to use gyroscopes. Gyroscopes are great and all, but filling room after room with them in order to get decent manoeuvrability out of your ship isn't exactly realistic. I propose a new type of thruster block, which unlike the existing ones, would apply torque to your ship. They would be mapped onto the same keys as pitch, roll & yaw are, and ...more »

Submitted by (@ac.101m4n)

Voting

15 votes

Game Features

Manned turrets

A simple manned turret with a control console inside a ship, and the turret outside would make cruiser battles a lot more fun. the only idea for a manned turret I have currently found is very bulky and awkward when not occupied. (https://www.youtube.com/watch?v=TAtRZRflLhs) On a side note, maybe heavy slug rounds for large ships as well?

Submitted by

Voting

14 votes

Game Features

AERODYNAMICS!

Upvote now, because this is what we have all wanted for ages! Imagine flying planes, soaring around in the sky! Think about wind effects when you are traveling fast on a planet, having reentry effects when you prepare to land onto the surface! How to implement: Simply add a "wing" block, that will reduce the upwards and downwards momentum of the craft as long as its going fast enough. They can even add control surfaces ...more »

Submitted by (@andrewdingcanada8)

Voting

14 votes

Game Features

Small Ship Glass blocks and Control Station/Flight Seat

I think this would be useful for making larger small ships, instead of just using the canopy style cockpit. Personally I hate the idea of building armour blocks over my cockpit when making armoured ships/vehicles, I would like to have a seat style one that I can walk to inside. I think having glass panels and Control Stations/Flight Seat style cockpits for small ships would allow for a much more versatile range of designs. ...more »

Submitted by

Voting

13 votes