Game Features

Submitted by (@vixenrayne)

Connection of systems

I won't lie, I like to make big ships. Big bases, big control towers and/or bridges. It kinda makes me sad that while I put a lot of effort in creating a nice flight chair with desk board full of LCD's and weapon turret control seats in their own little alcoves.... a random person can access most systems from the button panel outside the ship or steer the ship from the control seat that is his desk in his living quarters. ...more »

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1 vote

Game Features

Submitted by (@vixenrayne)

Officially support/develop mods into content

Space engineers modding community is on point with creative idea's. From a simple recoloring of a simple cubic block (wooden floor block) to whole new functions (gravel extractors) and even new game features (food and drink systems, heat management), have been uploaded to the steam workshop. Some might argue that (some) mods are vital to fully enjoy the game. My suggestion for the devs is to take a look at the popular ...more »

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2 votes

Game Features

Submitted by (@vixenrayne)

Shovel

It's kinda weird that since the stone age, menkind has used sticks (sometimes combined with stone slabs and metal sheets) to dig into the earth, flatten area's and build mountains. Yet in this sci-fi world we seem to have totally forgotten how to do this. Please, devs. I am sick of having 90% of my base floating in mid air and\or on ugly tall pillars because I can't make a nice flat surface in survival mode. Give us ...more »

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1 vote

Game Features

Submitted by (@emaker123)

Turn the cryo chambers into pseudo Teleporters.

This video covers everything: "Fairly" "simple" You enter one cryo chamber then your character is left behind and you select another character to control. either spawning a new one by the means of a medical bay or by choosing another body that is already inside a cryo chamber. YOU CANT SPAWN IN A NEW SUIT. for balancing purposes. If you dont have a medical bay then you don't ...more »

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0 votes

Game Features

Submitted by (@jimberg)

Change Uranium to Thorium

Thorium reactors are the nuclear fission of the feature as many will agree with me.Thorium is a safe and practically waste-less form of fission fuel that is more abundant than uranium. It is not well known by the general public and so while making the game more realistic we can promote thorium at the same time. I rely on others to agree with me and I believe they will. If not eventually. I you are not familiar with thorium ...more »

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0 votes

Game Features

Submitted by (@calemshannon)

Exploration

Integrate the exploration enhancement mod into the game and allow the developers to continue working on it. It starts to fill a huge gap in space engineers and if it was made official it would have the support it needs to grow and the game would really benefit from it.

Voting

2 votes

Game Features

Submitted by (@calemshannon)

Exploration

Integrate the exploration enhancement mod into the game and allow yue developers to continue working on it. It starts to fill a huge gap in space engineers and if it was made official it would have the support it needs to grow and the game would really benefit from it.

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0 votes

Game Features

Submitted by

Passage of time/ dynamic enviroment

I'd like to see gradual effects occur to ships as they remain idle in certain environments. Such as the accumulation of snow and ice on ships that are in cold environments, or sand and dust in desert and martian environments. Some more advanced versions of this feature could be the formation of ice icicles on overhangs or the slow rusting and decay of ships marked as debris.

Voting

1 vote